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Shortcuts

Since Unity has many features and shortcuts available that will widen the gap between an experienced developer and a beginner, I'll list some of my most frequently used shortcuts and tricks here. Though these can all be viewed and modified by opening the panel below in Edit->Shortcuts..., there is a huge amount of shortcuts and this can be a lot to look at.

Transform Controls

At the top-left of your Unity editor, you'll notice the transform control buttons where you can switch between Hand, Move, Rotate, Scale, Rect, and Universal controls. Each of these can also be toggled by pressing Q, W, E, R, T, and Y, respectively.

Object to Scene Position

You will frequently want to move an object to the position of your current scene view. You could manually drag the object across the scene in unity, adjusting each axis as needed. Alternatively, you can fly to a position near your desired location for the object, select the object, then press Shift-Ctrl-F to move the object to your exact position and rotation. This is very useful when setting up cameras, as you can just fly to the view you want the camera to display, select the camera, and press Shift-Ctrl-F to set it to that exact position with a lot less fumbling around.